AI Insights · Timothy · July 2025
Top 5 2D Anime Games Performance in Finland Q2 2025
Explore the performance trends of the top 2D anime games in Finland during Q2 2025, featuring download, revenue, and active user statistics from Sensor Tower.
In the second quarter of 2025, the top 2D anime games on a unified platform in Finland demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
Hero Wars: Alliance Fantasy saw its weekly revenue fluctuate, peaking at approximately $12.4K in mid-May before ending the quarter at around $7.8K. Weekly downloads experienced a decline from 652 in early April to 219 by the end of June. Meanwhile, the weekly active users showed a slight decrease from 3K to about 2.5K throughout the quarter.
Isekai:Slow Life had its revenue peak at about $3.4K at the end of June, with a noticeable increase from a low of $1.5K in early June. The downloads remained relatively low, fluctuating between 22 and 82 weekly. Active users showed a slight downward trend from approximately 1.7K to 1.5K.
Fate/Grand Order (English) experienced a notable revenue spike to $4.2K at the end of June, recovering from a mid-quarter low of $788. Downloads remained modest, with a peak of 20 in early April. Active users hovered around 400, showing minor fluctuations throughout the quarter.
Azur Lane had a revenue peak of $3.8K in late May, followed by a gradual decline to $1.3K by the end of June. Weekly downloads were consistent, peaking at 17 in March, while active users fluctuated slightly, ending at 78.
Arknights showed a significant revenue peak at $6.7K in late April, with a subsequent decline to $1.2K by the end of June. Downloads remained steady with a peak of 30 in April, and active users remained stable at around 87.
For more comprehensive insights and data, visit Sensor Tower's platform.